
Wartune Ultra will be having maintenance for the launch of Patch V1.11 at 22:00 PM PDT (2024/04/08) / 01:00 AM EDT / 02:00 AM UTC -3 2024/04/09 for all servers. Maintenance is expected to be finished within 2 hours. Thank you for your understanding and support.
Patch Notes:
New Contents & Features
I. New Wilds & New Castle War
1.1 New Wilds
In the new version, all maps of Wild will be integrated into one Wild map, which contains 4 areas namely Royal Capital, North City, South City, and Town. Wild monsters of all levels, gold mines and treasure mines will be visible to all players on the map.
Players can challenge wild monsters and treasure mines in all the 4 areas to win abundant rewards, while ownership of the gold mines in Royal Capital, North City, and South City will be determined by the result of Castle War.
1.2 Castle War
Castle War is a single-server battle between Guilds. To start a castle war, the master or assistant master needs to declare war to the city and the battle will begin after 1 hour. Up to 4 guilds can declare war to a city at the same time. The guild that successfully captures the Town Hall or the guild with the highest battle points will win the Castle War and gain ownership of the area.
II. New Sylph System & Sylph Adjustment
2.1 Potential & Artifact
In the new version, a new Sylph system - Potential will be brought into the game. Players can use Potential Crystals to increase the Sylph’s Potential Attributes, which will also be added to the character’s attributes.
Meanwhile, Potential attributes can also be added by equipping Artifact. Artifacts can increase the Sylph's Blessing attributes, which will make part of the Sylph's potential.
2.2 Sylph Adjustment
1) Number of Sylphs. The number of each type of Sylphs that players can have will be adjusted to 1 in the new version. If you have multiple Sylphs of the same type, you can choose to retain one, and the upgrading materials for others will be returned. For the additional Sylph slots opened, all lords will also receive 100% of the Balens in return. At the same time, the Sacrifice function will be removed.
2) Sylph Battle. The number of Sylph Awakening Skills that a Sylph can equip has been increased to 6. You can manually equip and select skills to release in the battle. We have also added a Formation interface which can be used to operate the formation arrangements for Sylph battles. Meanwhile, during Sylph battles, the effectiveness of healing and shielding will be reduced by 25% every 45 seconds, up to 100%. In addition, players’ Crit and Block will also be effective in Sylph battles.
3) Sylph Convert. In the new version, Light/Dark Sylphs will be able to convert with Wind/Water/Fire/Electro Sylphs. After the conversion, the Sylphs’ Upgrade, Enchant, and Refine progress will be exchanged.
4) Sylph Atoll. Sylphs in Sylph Atoll will no longer drop Essence of each type, but Pure Essence, which can be used to exchange for Sylph materials in Sylph Exchange. Drops from Defend Sylph Atoll event have also been optimized.
III. New Home City & Trade System
3.1 New Home City
The interface of Home City has been revised. You no longer need to drag back and forth to click on all buildings, and the Forgotten Catacombs has been moved to the right icon bar. At the same time, a new building - Market has been added to bring in the new Trade System.
3.2 Trade System
The whole new trade system between players - Market, will be online in the new version! Players can use Balens to trade in-game items across servers. The items currently available for trading are Sylph Potential Crystals and unidentified Artifacts. The system will set a price range, and for each transaction, the market will charge a 10% fee.
System Optimizations
I. Troops
The skills and attributes of all Troops have been adjusted and optimized to avoid that Troops unlocked before become useless once new Troop unlocks. At the same time, the higher the character's Troop Count (based on character Charisma), the high the HP of your Troops in battle.
II. Skills
2.1 Character Skill
1) Mage
>>Damnation: Increase enemy’s DMG received by 70% → 40%
>>Purification: Dispels 5 debuffs → 3 debuffs
2) Archer
>>Scatter Shot: Dispels 5 buffs from enemy → 3 buffs
>>Poison Arrow: If it is a Crit Hit, the target will take 100% PDMG → If it is a Crit Hit, restores your HP by 10% and the target will take 140% PDMG.
3) Knight
>>Intercept: Decreases target’s DMG dealt by 70% → 40%
>>Delphic Destroyer: Dispels target’s buff → Decreases target’s Awakening Points
>>Indomitable: Increases Block rate by 50%; Decreases chance of taking Crit by 50% →Increases Block rate by 85%; Decreases chance of taking Crit by 85%
>>Deterrence: Decreases target’s Awakening Points → Dispels target’s buff
2.2 Rune
Player can now equip 3 Runes to the battle.
2.3 Battle
We have added a display of the HP bar at the top of the battle interface to help players know teammates’ HP more quickly.
Event Optimizations
I. Warrior Bounty
In the new version, Warrior Bounty will become a regular event for players, which lasts 26 days as a cycle. Warrior Bounty will reset 2 days after the previous one ends. Tasks and rewards of the event have also been updated.
II. Check-in
There will be a major change for the Check-in event, which no longer uses the date of each month to check in, but uses 24 days as a cycle.
Other Optimizations
1. Energine Astro has been adjusted to become more powerful, which gives 5,000 Astro EXP.
2. The interaction of Sylph Enchant, Sylph Upgrade, and Mount Training has been optimized. Players can now input the number of materials to be consumed.
3. Sylph Soul Crystal & Refinement Stone have been added to Sylph Equipment Selection Chest.
4. Total Clothing identification bonus and total Realm bonus have been displayed on the interface.
5. Recovery function has been moved to a single icon on the main interface. If one player is offline for over 1 day, the icon will appear when the player is online again.
6. The display order of clothing and mounts in Wishing Fountain has been optimized.
7. Player can now upgrade Farm land from Lv.1 Farm to gain more yields. Farm interface has also been optimized to be more friendly.
8. Players can view other players’ info in MP Arena now. A 5-minute countdown has been added to MP Arena Battle. If there is no winner when the countdown ends, both sides will lose the battle.
9. Contest period of Treasure Mine has been adjusted to server time 10:00 - 12:00 & 19:00 - 21:00.
10. The material’s return ratio of recycling Sylph equipment has been increased.
11. Astro Quick Capture has become available to all players.